Attempting to drive head first directly into a defender will stop them in their tracks, lead to charges, or force pickups. I think the next-gen version of NBA 2K21 strikes a great balance between rewarding taking proper driving angles and respecting contact. To that end, it meant less canned interactions and doing a better job of respecting user control. Our goal with body ups was to highlight the improvements that we were able to make to both dribbling and defensive movement. It’s always a tricky balance trying to accurately model the cat & mouse game between the offense and the defense. It’s a complete package and I don’t think I can overstate how much it’s elevated my enjoyment of playing the game.īody Ups: That’s our internal name for all of the interactions between the ball handler and defender. Player speeds are more accurate to real life and the sense of weight feels more realistic. And because it’s built using the same engine as the Pro Stick dribble move system, movement and moves work cohesively together. No unwanted turns or having your player face the wrong way. It’s much easier to go exactly where you want on the floor, and in the manner that you’d expect to get there. The aspect of dribble movement that excites me the most is the predictability and consistency of it. Additionally, protect and post movement saw massive upgrades. We retained the concept of signature dribble styles that we introduced a couple years ago, but otherwise, everything was scrapped and re-architected bringing a completely different feel with the ball in your hands for next-gen. Dribble movement: The dribbler was rebuilt from the ground up for next-gen and the difference is night and day.
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